![]() 53 players reached Level 70 in under 90 minutes. Here's a capture at the 90 minute mark a few seasons ago for Europe. In the 1-70 process, Demon Hunters can break the hour mark solo. By the time your first 10 monks clear a GR70, 10x as many Demon Hunters will. By comparison, Barbarians and Demon Hunters are starting to hit 70 roughly 4 hours into the season. The top monks are hitting Greater Rift 70 roughly 7+ hours into the season. They were dead last for clearing a Greater Rift 75. They were in the middle of the pack for leveling and acquiring Haedrig's Gift. They were middle of the pack in terms of player count.(Necro, Barb, Demon Hunters having more players, Crusader, Wizard, Witch Doctor having fewer). The monk had the absolute worst representation of any class at the 6 hour mark for Greater Rift 70 or above, and it wasn't even close, and it was this case for every single starting set. I went over the past previous 6 seasons the other day. It's mainly because they require practically every piece in their build before they can do any significant damage. There is never a season where the monk is at an advantage to any class in the game before they're fully geared.
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